In celebration of Halloween, it only
makes sense to make an entry for the first game that ever scared the
shit out of me. As an Atari 2600 game, I can't imagine anybody can
find the game particularly horrific these days, but, as a kid,
Mountain King made me uneasy. I don't know if CBS
Electronics, the subdivision of a toy company that just wanted in on
some of that Atari money, intended to make the game scary to kids,
but that was the way things turned out.
Monday, October 31, 2011
Friday, October 28, 2011
Ariel: The LIttle Mermaid
I imagine there are at least a few
people out there that are fond of The Little Mermaid for the
NES. It is a Capcom game for NES, after all. But that is not what
this post is about, it is about 1992's Ariel: The Little Mermaid
for the Genesis, which was most definitely not made by Capcom.
Actually, it was made by a company known as Bluesky Software, whom
aren't responsible for many games, but did make Jurassic Park:Rampage Edition. While I kind of like Rampage Edition
because it was pretty much an insane expansion pack to the first
Genesis Jurassic Park, they apparently aren't that great at
making their own good game from the ground up.
Thursday, October 27, 2011
Dragon Quest IX At Goodwill?!
There is a certain sort of game that
one expects to find when trolling Goodwill. That's not to say that
I never expect to find good games there, but it usually more offbeat
or older stuff. A good example of the sort of stuff I've bought from
Good Will is the PC version of NBA Hangtime, which is a fun
game, but it is pretty old and I wasn't even aware there was a PC
version. I never expect to see newer games, with the exception of
abject failures like Tony Hawk Shred,
so I was quite surprised to see two basically new copies of last
year's Dragon Quest IX: Sentinels of the Starry Skies.
It may not have been the highest selling game, but it did pretty
well for a Dragon Quest game in the US.
Sunday, October 23, 2011
Ghostbusters: The Old Good One
Ghostbusters is a franchise that has
always had a pretty shaky history when it comes to video game
adaptations. This probably stems from the fact that the series
started in the early eighties, and there wasn't much developers could
do to make a good game based on the series for primitive systems like
the Atari 2600. Even though the NES or Master System could
theoretically host a good Ghostbusters game, they didn't because the
games were based upon earlier versions. Thankfully, when Compile
developed Ghostbusters for the Sega Genesis they started from
scratch and ended up making a fun game.
Friday, October 21, 2011
The WonderSwan and Wonder Classic
I'm hardly definitive source of
information on the WonderSwan series of handheld game consoles,
seeing as I'm not Japanese, but I do consider myself to be something
of a portable system connoisseur, so I recently made a point to track
one down. I guess I'll start with a history lesson. In the late
90's the Game Boy was nearly ten years old and while the refinements
of the Game Boy Pocket was nice, the improvements of the Game Boy
Color weren't quite impressive enough to revitalize the aging market.
There must have been the idea Nintendo wasn't quite as powerful as
it had been because multiple companies tried to push devices into the
market. Before this point there had been competitors, but they all
ended disastrously.
Tuesday, October 18, 2011
Baby's Day Never Got Out
Some weird stuff just can't be found in stores. For example, I found this. . . thing while
browsing a Genesis rom set. Now, I don't
really remember the Baby's Day Out other than the name, but apparently
it was a movie that bombed horribly and spawned a game that was mercifully
canceled. The first name I noticed when
starting the game up was Hi Tech Expressions, the publisher that inflicted that Beethoven game upon the world, but it was actually developed by a studio called
Designer Software, who's only release was some Mickey Mouse game.
Monday, October 17, 2011
Guardian Heroes: Now Affordable, Still Awesome
Until recently I would have had a hard
time justifying putting up an article about Guardian Heroes.
Sure, it is an oft overlooked classic game, but the fact it was only
released on the Saturn, which is notoriously hard to emulate, and the
rarity of the game meant that tracking down a copy of the game could
get quite expensive. I consider myself lucky in that, not only do I
own a Saturn, but I also have a friend that has owned the game for
years. Now that the game has been remastered and released on Xbox
Live Arcade for a measly ten dollars, I won't feel guilty about
writing about the game for this site, and I no longer have to
organize meetings at my house just to show off the game.
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