One feature of video games I like that I don't seem to see as much as I'd like lately is the ability to fail without a simple game over or restart. I just think that is really entertaining to make a bad choice or just generally screw up in a game and be rewarded with the game changing in some way that is meant to make me feel guilty. It sort of bothers me when I see the lazier side of this, like in the first Assassin's Creed didn't do anything to discourage the player from wanting to kill civilians, so attacking them just drains the player's health. I find it way more interesting when a game predicts the bad behavior of its players and responds to it in a unique way. A good example of this is getting swarmed by angry cuckoos in Zelda games.
Friday, December 16, 2011
A Fate Worse Than Game Over
One feature of video games I like that I don't seem to see as much as I'd like lately is the ability to fail without a simple game over or restart. I just think that is really entertaining to make a bad choice or just generally screw up in a game and be rewarded with the game changing in some way that is meant to make me feel guilty. It sort of bothers me when I see the lazier side of this, like in the first Assassin's Creed didn't do anything to discourage the player from wanting to kill civilians, so attacking them just drains the player's health. I find it way more interesting when a game predicts the bad behavior of its players and responds to it in a unique way. A good example of this is getting swarmed by angry cuckoos in Zelda games.
Thursday, December 15, 2011
Poverty Haul 12/15/2011
Today I was out shopping for the
holidays, and I figured that, since I was out, I should hit up some
of the usual spots in search of poverty games. I was in the same
plaza as a Game Stop, so I went there first, but it was a waste of
time as usual. There was some Friends trivia game for PS2 for
a couple of bucks, and I probably could have been talked into
purchasing it if I were out with friends, but since I was alone I
walked away from it. Maybe another day. Next, I went to my
preferred local used game store, Game On, which generally has games
in pretty good condition for a reasonable price. They hadn't had a
new influx of SNES or NES game in a while, so I was pleased to see
that they had restocked a bit. I picked up Pit Fighter for
the former because it is awful and StarTropics for the latter
because I know people that like it.
Mega Man & Bass: Not A Fishing Spinoff
I've written about Mega Man quite a bit
here on the site, probably because with the sheer amount of games in
the series there is bound to be some overlooked gems and some bad
games. I am quite fond of the series, so that is probably why I have
mostly focused on the stuff that I like, so I guess that makes this
article something of a turning point. Now, Mega Man & Bass
isn't really a bad Mega Man game, but it isn't a great one either.
Don't be surprised if I ever write about another game in the
franchise that I like, considering I haven't written about Maverick
Hunter X or the Zero series yet, but with this game it feels like
things are probably trending down into the inevitability of things
like Mega Man X7, Mega Man Network Transmission, and
Mega Man Soccer.
Saturday, December 10, 2011
The Disappointment of APB
Very few games have disappointed me as
much APB: All Points Bulletin. I was initially sold on the
concept alone: a GTA-style MMO based around cops and robbers. It
seems like such a great idea, and since it was being developed by
Realtime Worlds, the company formed from ex-GTA staff that made the
excellent Crackdown, I had a lot of faith that it would be
pulled off. Add on to that a really complex system of character
customization, and I was really excited for the game. When I finally
played the game I was massively disappointed because it just isn't
fun. The concept is still great, and I don't think the game itself
isn't salvageable, but it will never be the game I wanted it to be.
Thursday, December 8, 2011
SmackDown! 2 Knows My Roll
I've said before that there are only
two wrestling games worth playing: WWF No Mercy for the N64
and WWF SmackDown! 2: Know Your Role for the PS1. While the
former is technically a better game, the latter has always been my
favorite. It was made by Yuke's, whom make most all the wresting
games since 2000, as well as UFC games, Berserk games, and the
strange Evil Zone. SmackDown! 2 is fast paced, has a
lot of wacky shit, and also happens to come from the era in which I
watched the stuff. My opinion is no doubt clouded by nostalgia, but
I contest that it is a fun game, with lots of entertaining things to
do. At the very least, it is the only game I can think of that let
me create a horrific effigy of Mega Man.
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