At the recent 2011 Tokyo Game Show,
Capcom showed off a new trailer for the upcoming Resident Evil
Revelations for the 3DS. This trailer puzzled me, not only
because this trailer mainly starred a new character, but because this
new character, named Rachel, is incredibly incongruous with the way
the Resident Evil (video game, not awful movie) series has portrayed
women up to this point. I'm not sure if Capcom is aware of it, but
up until this point the series has had a great track record of
featuring strong, (mostly) non-sexualized female characters, and
Rachel appears to be the antithesis of this.
At first, Rachel appears to be some sort of special ops agent, not unlike the ones that Resident Evil often employs as main characters, but then the camera pans around to show her face and chest, a lot of her chest. What the fuck? Is this some sort of tie-in character from Dead or Alive? So, her hair covers up her eyes in a style I might refer to as a Shermie, and her clothes expose her breasts in a style I might refer to as a LienNeville. Tactically, she is a baffling character's appearance is baffling.
Even more baffling is the way she acts.
I mean, presumably she has had some sort of training because
somebody must have given her that gun and sent her on that mission,
but the way she handles the situation implies that she's a weak
little cheerleader running from a dude with a mask and knife. I
understand that they are monsters and they are scary, but it just
really bothers me that the people making Resident Evil would stoop to
this. I mean, when she runs out of ammunition, she throws down the
gun like an angry child.
By contrast, there is Jill Valentine in
the original Resident Evil. She has practical short hair that
is kept out of her eyes by a beret, practical military-style clothing
that covers up the sensitive parts of her body, and when she see
zombies and B.O.W.'s she doesn't run away from it crying. Okay,
sure, after encountering the first zombie in the game, the player can
return to the room that Barry is in and have him shoot it, but it's
not some automatic scripted cutscene. Jill deals with the horrors
that come her way with a cool head, uses her training to handle the
situation and get shit done, and the fact that Jill's scenario is
easier than Chris's sort of implies that she is more capable than
Chris. This is the sort of strong female character that is sadly
incredibly rare in video games, and it is characters like her that
make the Resident Evil series great.
Granted, the series doesn't have a
perfect track record with this sort of thing. In Resident Evil,
Rebecca acts girlish and young, and is sometimes played off as a
bumbling rookie. In Resident Evil 3: Nemesis, Jill herself
dresses a bit on the impractical and trampy side, and “dress up”
game of getting various outfits is a bit offensive. In Resident
Evil 4, Ashley is safest when stuffed into a trashcan. In
Resident Evil 5, Excella and Jill both dress in questionable
attire, and some of Sheva's alternate outfits go far past
questionable.
Still, I believe that the good
outweighs the bad. Sure, Rebecca is girlish and young, but Resident
Evil Zero proves that she is a lot more capable than she appears,
never mind the fact she saves Chris's ass twice. Resident Evil 2
and Code Veronica have Claire, a badass that goes from being a
college student to someone that flies around the world assaulting
Umbrella facilities, and while Ada and Annette may be sneaky and
conniving, but are anything but weak. Even if Jill was dressed
impractically in Nemesis, she still had the wherewithal to
throw an oil lamp into a room full of gas in order to take the
Nemesis down, and that's pretty fucking cool. Not to mention that
she constantly confronts the giant killing machine. In 5 it
seems like she only wore the Zero Suit because she was under mind
control. In spite of her embarassing extra costumes, Sheva is a
really strong and capable character. Even though Ashley's portion of
4 was mainly about running away from danger, she could still
German suplex some dudes.
This is what was so confusing about
Rachel and this trailer in general. Resident Evil has such a large
amount of strong female characters, and even though most of the games
are focused on horror, it never pandered to the lowest common
denominator that most horror movies do, with overtly sexualized girls
running from big, strong, male killers. The series is not about
being completely powerless, it is about being a capable person in an
extraordinarily bad situation. The player is supposed to be scared,
but all the while aware he or she has the tools to get out of the
situation.
Rachel is the opposite of every
Resident Evil female lead that has come previously. She's useless,
scared, overly sexualized, and is like every stereotypical horror
film cheerleader that has ever existed. Seriously, who gave this
person a gun? Apparently there was some degree of backlash about the
character after the initial trailer was released, and a bit later
Capcom released an extended version of the trailer that explicitly
shows her being murdered, writing “. . . if by chance you weren't a
fan of Rachel, I'm happy to report that she's dead! See for yourself
in this extended version of the trailer, wherein Rachel dies
horribly.” So, a useless stereotypical character is killed off,
making way for Jill to return and be badass by contrast. I'm not
sure if I'm giving Capcom too much credit if I applaud them for
taking on the standard fare of the horror genre, or if I'm giving
them not enough credit if I call them ignorant of the things that
make the series good.
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