It has occurred to me that I haven't
posted much about SNES games. This is mostly a product of my small
SNES collection, so to help rectify this I've decided to write about
some random SNES roms. After landing on a few Japanese-only RPGs,
which I don't feel qualified enough to get into, I ended up with
Dimension Force, which I had never heard of. There doesn't
appear to be much of a difference between it and the North American,
D-Force. This 1991 shooter was made by Asmik Ace
Entertainment, a company that has been around since the NES era, and
is still active today, but has never made much of importance. The
most notable of their releases to me is the terrible The Ring:
Terror's Realm for the Dreamcast.
D-Force is a mostly unremarkable
vertical scrolling shooter. The most unique features it offers are
the use of Mode 7 graphics effects and two types of levels. At
first, the use of Mode 7 seems to just be a gimmick to make the game
look nice during the helicopter's takeoffs and crashes, but it
actually plays into the function of the second type of levels. The
first type of levels, titled “shooting mode” levels, are regular
scrolling shooter levels with a bunch of aircraft to contend with,
powerups, and lots of bullets to avoid.
The second type of levels are titled
“exploration mode,” or “technical mode” in the Japanese
version, levels, and while there are still enemies, there are less
bullets flying around and player gets no powerups. The biggest
change, though, is the ability to change from two different height
planes with the trigger buttons, and the background graphics will
scale accordingly. This is fine for going from the higher plane to
the lower one because it is possible to see the lower enemies in
order to avoid them, but when going from the lower plane to the
higher one, it is a blind guess as to whether an enemy will be there
or not. That's some nonsense, and on more than one occasion I
crashed because I switched planes right into an enemy.
Even with this unique feature, D-Force
isn't a particularly interesting shooter. Granted, I'm not a big fan
of the genre, and maybe fans of this type of game could get into it
for some reason. To me, it is just an unremarkable shooter that the
developers tried to spice up with the SNES's new technology and
didn't really come together. The plane-switching thing could be
interesting, but without the ability to see the higher plane and with
the rough way it transitions, it just doesn't work. Supposedly the
game is about overthrowing an evil Middle Eastern dictator, which
seems reasonable until the dinosaurs show up.
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