In celebration of Halloween, it only
makes sense to make an entry for the first game that ever scared the
shit out of me. As an Atari 2600 game, I can't imagine anybody can
find the game particularly horrific these days, but, as a kid,
Mountain King made me uneasy. I don't know if CBS
Electronics, the subdivision of a toy company that just wanted in on
some of that Atari money, intended to make the game scary to kids,
but that was the way things turned out.
Probably the biggest factor in my fear
of Mountain King is that, without having the manual or box or
whatever, the game is incredibly mysterious. The player is dropped
onto this, well I guess mountain, and I honestly had no idea of where
to go and what to do until I read about it on Wikipedia years later.
Pressing left or right moves in that direction, pressing down
crouches, and pressing up shrugs for some reason, but pressing up
while moving left or right executes a pretty impressive jump,
depending on how long up is held.
The background is mostly black, and
most of the game has no music, which gives the game something of an
eerie atmosphere. When I was really young, if I had decided to play
the game I would always regret it because I would just aimlessly jump
and climb around the mountain collecting specs of white stuff. There
are only a few things in the game world that can be interacted with.
Near the bottom of the mountain is a throne that holds a crown, but
the throne cannot be approached unless the player collects enough
white stuff to get a thousand points. This is something I never
figured out as a kid, and I never really got anything done.
Apparently the goal of the game is to
get the crown and take it to the top of the mountain, but getting the
one-thousand points isn't the only restriction to approaching the
crown, as a musical theme needs to play, and I still don't know what
causes that. I guess that once the crown is grabbed, bats will fly
around and try to take it away. Pressing the button turns on a
flashlight, which for some reason makes the white things disappear,
but apparently makes greater treasures that are worth more points
appear.
There are two main reasons I found this
game terrifying as a kid. One is the timer that is constantly
counting down at the bottom of the screen. Considering I had
absolutely no idea of what needed to be done in the game, the fact
that there was a strict time limit is really unnerving. Like, sure,
running the time out probably just leads to death, but there is a
psychological affect that is a lot stronger than in a Mario or Sonic
game, probably because it is far more likely to actually run out.
I never wanted to go to the base of the
mountain because there is an angry goddamn spider there. It will dash
towards the player, and if it is not avoided, the character is
wrapped up in web, and the spider goes away. Unlike any logical and
straightforward video game enemy, this attack doesn't kill the
player, but immobilizes him or her. After a period of time, the
spider will return and finally kill the player. The mechanical
reason for this is to allow the player to shake out of the web and
escape before the spider returns, but the asshole reason for this is
to scare the shit out of the player and instill a sense of
helplessness. What I am saying is fuck Mountain King.
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